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レポート概要
当調査資料はカード・ボードゲームのグローバル市場について調査・分析したレポートです。種類別(カード・サイコロゲーム、トレーディングカードゲーム、ミニチュアゲーム、RPG)市場規模、用途別(オフライン小売、オンライン小売)市場規模、地域別(北米、米国、カナダ、ヨーロッパ、ドイツ、フランス、イギリス、イタリア、ロシア、アジア、日本、中国、韓国、インド、オーストラリア、台湾、中南米、メキシコ、ブラジル、アルゼンチン、中東・アフリカ、トルコ、サウジアラビア、UAE等)市場規模データ、主な企業情報と企業別市場シェア等が収録されています。 ・調査範囲 ・エグゼクティブサマリー ・企業別カード・ボードゲームの競争状況、市場シェア ・世界のカード・ボードゲーム市場:種類別市場規模 2015年-2020年(カード・サイコロゲーム、トレーディングカードゲーム、ミニチュアゲーム、RPG) ・世界のカード・ボードゲーム市場:種類別市場規模予測 2021年-2026年(カード・サイコロゲーム、トレーディングカードゲーム、ミニチュアゲーム、RPG) ・世界のカード・ボードゲーム市場:用途別市場規模 2015年-2020年(オフライン小売、オンライン小売) ・世界のカード・ボードゲーム市場:用途別市場規模予測 2021年-2026年(オフライン小売、オンライン小売) ・北米のカード・ボードゲーム市場分析:米国、カナダ ・ヨーロッパのカード・ボードゲーム市場分析:ドイツ、フランス、イギリス、イタリア、ロシア等 ・アジアのカード・ボードゲーム市場分析:日本、中国、韓国、インド、オーストラリア、台湾等 ・中南米のカード・ボードゲーム市場分析:メキシコ、ブラジル、アルゼンチン等 ・中東・アフリカのカード・ボードゲーム市場分析:トルコ、サウジアラビア、UAE等 ・企業情報(企業概要、製品概要、販売量、企業動向) - 掲載企業(変更可能性あり):Asmodee Editions、Goliath B.V.、Grand Prix International、Hasbro、Ravensburger ・地域別市場規模予測(2021年-2026年):北米市場、ヨーロッパ市場、アジア市場、中南米市場、中東・アフリカ市場 ・市場機会、課題、リスク、環境分析 ・バリューチェーン、販売チャネル分析 ・調査の結論 |
Board games are played using a board where pieces or counters are places and moved over the board. It also includes cards and dice games.
Board games are witnessing a high-value proposition for investors and general population than other advanced video games. A major factor that is encouraging the general population to invest is that board games are easy to understand and people can connect with the concept rapidly and can set realistic targets. Hence the increase in crowdfunding platforms for the game publishers is a major factor that is driving the growth of the market.
These games, which were traditionally played in their physical format using boards, cards, dice, and playing tokens, are increasingly being translated into the digital form for devices such as smartphones, computers, video game systems, and tablets. The increasing digitization of these games is one the emerging trends that is going to boost the market during the forecast period.
The board games market continues to face a challenge from the digital games segment, however, the market along with other games segment have remained stable in the past three years.
Market Analysis and Insights: Global Card and Board Games Market
The global Card and Board Games market size is projected to reach US$ XX million by 2026, from US$ XX million in 2020, at a CAGR of XX%% during 2021-2026.
Global Card and Board Games Scope and Market Size
Card and Board Games market is segmented by Type, and by Application. Players, stakeholders, and other participants in the global Card and Board Games market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on sales, revenue and forecast by Type and by Application for the period 2015-2026.
Segment by Type, the Card and Board Games market is segmented into
Card and Dice Games
Collectible Card Games
Miniature Games
RPGs
Segment by Application, the Card and Board Games market is segmented into
Offline Retail
Online Retail
Regional and Country-level Analysis
The Card and Board Games market is analysed and market size information is provided by regions (countries).
The key regions covered in the Card and Board Games market report are North America, Europe, Asia Pacific, Latin America, Middle East and Africa. It also covers key regions (countries), viz, U.S., Canada, Germany, France, U.K., Italy, Russia, China, Japan, South Korea, India, Australia, Taiwan, Indonesia, Thailand, Malaysia, Philippines, Vietnam, Mexico, Brazil, Turkey, Saudi Arabia, U.A.E, etc.
The report includes country-wise and region-wise market size for the period 2015-2026. It also includes market size and forecast by Type, and by Application segment in terms of sales and revenue for the period 2015-2026.
Competitive Landscape and Card and Board Games Market Share Analysis
Card and Board Games market competitive landscape provides details and data information by players. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on revenue (global and regional level) by players for the period 2015-2020. Details included are company description, major business, company total revenue and the sales, revenue generated in Card and Board Games business, the date to enter into the Card and Board Games market, Card and Board Games product introduction, recent developments, etc.
The major vendors covered:
Asmodee Editions
Goliath B.V.
Grand Prix International
Hasbro
Ravensburger
…
1 Study Coverage
1.1 Card and Board Games Product Introduction
1.2 Market Segments
1.3 Key Card and Board Games Manufacturers Covered: Ranking by Revenue
1.4 Market by Type
1.4.1 Global Card and Board Games Market Size Growth Rate by Type
1.4.2 Card and Dice Games
1.4.3 Collectible Card Games
1.4.4 Miniature Games
1.4.5 RPGs
1.5 Market by Application
1.5.1 Global Card and Board Games Market Size Growth Rate by Application
1.5.2 Offline Retail
1.5.3 Online Retail
1.6 Study Objectives
1.7 Years Considered
2 Executive Summary
2.1 Global Card and Board Games Market Size, Estimates and Forecasts
2.1.1 Global Card and Board Games Revenue 2015-2026
2.1.2 Global Card and Board Games Sales 2015-2026
2.2 Global Card and Board Games, Market Size by Producing Regions: 2015 VS 2020 VS 2026
2.2.1 Global Card and Board Games Retrospective Market Scenario in Sales by Region: 2015-2020
2.2.2 Global Card and Board Games Retrospective Market Scenario in Revenue by Region: 2015-2020
3 Global Card and Board Games Competitor Landscape by Players
3.1 Card and Board Games Sales by Manufacturers
3.1.1 Card and Board Games Sales by Manufacturers (2015-2020)
3.1.2 Card and Board Games Sales Market Share by Manufacturers (2015-2020)
3.2 Card and Board Games Revenue by Manufacturers
3.2.1 Card and Board Games Revenue by Manufacturers (2015-2020)
3.2.2 Card and Board Games Revenue Share by Manufacturers (2015-2020)
3.2.3 Global Card and Board Games Market Concentration Ratio (CR5 and HHI) (2015-2020)
3.2.4 Global Top 10 and Top 5 Companies by Card and Board Games Revenue in 2019
3.2.5 Global Card and Board Games Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.3 Card and Board Games Price by Manufacturers
3.4 Card and Board Games Manufacturing Base Distribution, Product Types
3.4.1 Card and Board Games Manufacturers Manufacturing Base Distribution, Headquarters
3.4.2 Manufacturers Card and Board Games Product Type
3.4.3 Date of International Manufacturers Enter into Card and Board Games Market
3.5 Manufacturers Mergers & Acquisitions, Expansion Plans
4 Market Size by Type (2015-2026)
4.1 Global Card and Board Games Market Size by Type (2015-2020)
4.1.1 Global Card and Board Games Sales by Type (2015-2020)
4.1.2 Global Card and Board Games Revenue by Type (2015-2020)
4.1.3 Card and Board Games Average Selling Price (ASP) by Type (2015-2026)
4.2 Global Card and Board Games Market Size Forecast by Type (2021-2026)
4.2.1 Global Card and Board Games Sales Forecast by Type (2021-2026)
4.2.2 Global Card and Board Games Revenue Forecast by Type (2021-2026)
4.2.3 Card and Board Games Average Selling Price (ASP) Forecast by Type (2021-2026)
4.3 Global Card and Board Games Market Share by Price Tier (2015-2020): Low-End, Mid-Range and High-End
5 Market Size by Application (2015-2026)
5.1 Global Card and Board Games Market Size by Application (2015-2020)
5.1.1 Global Card and Board Games Sales by Application (2015-2020)
5.1.2 Global Card and Board Games Revenue by Application (2015-2020)
5.1.3 Card and Board Games Price by Application (2015-2020)
5.2 Card and Board Games Market Size Forecast by Application (2021-2026)
5.2.1 Global Card and Board Games Sales Forecast by Application (2021-2026)
5.2.2 Global Card and Board Games Revenue Forecast by Application (2021-2026)
5.2.3 Global Card and Board Games Price Forecast by Application (2021-2026)
6 North America
6.1 North America Card and Board Games by Country
6.1.1 North America Card and Board Games Sales by Country
6.1.2 North America Card and Board Games Revenue by Country
6.1.3 U.S.
6.1.4 Canada
6.2 North America Card and Board Games Market Facts & Figures by Type
6.3 North America Card and Board Games Market Facts & Figures by Application
7 Europe
7.1 Europe Card and Board Games by Country
7.1.1 Europe Card and Board Games Sales by Country
7.1.2 Europe Card and Board Games Revenue by Country
7.1.3 Germany
7.1.4 France
7.1.5 U.K.
7.1.6 Italy
7.1.7 Russia
7.2 Europe Card and Board Games Market Facts & Figures by Type
7.3 Europe Card and Board Games Market Facts & Figures by Application
8 Asia Pacific
8.1 Asia Pacific Card and Board Games by Region
8.1.1 Asia Pacific Card and Board Games Sales by Region
8.1.2 Asia Pacific Card and Board Games Revenue by Region
8.1.3 China
8.1.4 Japan
8.1.5 South Korea
8.1.6 India
8.1.7 Australia
8.1.8 Taiwan
8.1.9 Indonesia
8.1.10 Thailand
8.1.11 Malaysia
8.1.12 Philippines
8.1.13 Vietnam
8.2 Asia Pacific Card and Board Games Market Facts & Figures by Type
8.3 Asia Pacific Card and Board Games Market Facts & Figures by Application
9 Latin America
9.1 Latin America Card and Board Games by Country
9.1.1 Latin America Card and Board Games Sales by Country
9.1.2 Latin America Card and Board Games Revenue by Country
9.1.3 Mexico
9.1.4 Brazil
9.1.5 Argentina
9.2 Central & South America Card and Board Games Market Facts & Figures by Type
9.3 Central & South America Card and Board Games Market Facts & Figures by Application
10 Middle East and Africa
10.1 Middle East and Africa Card and Board Games by Country
10.1.1 Middle East and Africa Card and Board Games Sales by Country
10.1.2 Middle East and Africa Card and Board Games Revenue by Country
10.1.3 Turkey
10.1.4 Saudi Arabia
10.1.5 U.A.E
10.2 Middle East and Africa Card and Board Games Market Facts & Figures by Type
10.3 Middle East and Africa Card and Board Games Market Facts & Figures by Application
11 Company Profiles
11.1 Asmodee Editions
11.1.1 Asmodee Editions Corporation Information
11.1.2 Asmodee Editions Description and Business Overview
11.1.3 Asmodee Editions Sales, Revenue and Gross Margin (2015-2020)
11.1.4 Asmodee Editions Card and Board Games Products Offered
11.1.5 Asmodee Editions Related Developments
11.2 Goliath B.V.
11.2.1 Goliath B.V. Corporation Information
11.2.2 Goliath B.V. Description and Business Overview
11.2.3 Goliath B.V. Sales, Revenue and Gross Margin (2015-2020)
11.2.4 Goliath B.V. Card and Board Games Products Offered
11.2.5 Goliath B.V. Related Developments
11.3 Grand Prix International
11.3.1 Grand Prix International Corporation Information
11.3.2 Grand Prix International Description and Business Overview
11.3.3 Grand Prix International Sales, Revenue and Gross Margin (2015-2020)
11.3.4 Grand Prix International Card and Board Games Products Offered
11.3.5 Grand Prix International Related Developments
11.4 Hasbro
11.4.1 Hasbro Corporation Information
11.4.2 Hasbro Description and Business Overview
11.4.3 Hasbro Sales, Revenue and Gross Margin (2015-2020)
11.4.4 Hasbro Card and Board Games Products Offered
11.4.5 Hasbro Related Developments
11.5 Ravensburger
11.5.1 Ravensburger Corporation Information
11.5.2 Ravensburger Description and Business Overview
11.5.3 Ravensburger Sales, Revenue and Gross Margin (2015-2020)
11.5.4 Ravensburger Card and Board Games Products Offered
11.5.5 Ravensburger Related Developments
11.1 Asmodee Editions
11.1.1 Asmodee Editions Corporation Information
11.1.2 Asmodee Editions Description and Business Overview
11.1.3 Asmodee Editions Sales, Revenue and Gross Margin (2015-2020)
11.1.4 Asmodee Editions Card and Board Games Products Offered
11.1.5 Asmodee Editions Related Developments
12 Future Forecast by Regions (Countries) (2021-2026)
12.1 Card and Board Games Market Estimates and Projections by Region
12.1.1 Global Card and Board Games Sales Forecast by Regions 2021-2026
12.1.2 Global Card and Board Games Revenue Forecast by Regions 2021-2026
12.2 North America Card and Board Games Market Size Forecast (2021-2026)
12.2.1 North America: Card and Board Games Sales Forecast (2021-2026)
12.2.2 North America: Card and Board Games Revenue Forecast (2021-2026)
12.2.3 North America: Card and Board Games Market Size Forecast by Country (2021-2026)
12.3 Europe Card and Board Games Market Size Forecast (2021-2026)
12.3.1 Europe: Card and Board Games Sales Forecast (2021-2026)
12.3.2 Europe: Card and Board Games Revenue Forecast (2021-2026)
12.3.3 Europe: Card and Board Games Market Size Forecast by Country (2021-2026)
12.4 Asia Pacific Card and Board Games Market Size Forecast (2021-2026)
12.4.1 Asia Pacific: Card and Board Games Sales Forecast (2021-2026)
12.4.2 Asia Pacific: Card and Board Games Revenue Forecast (2021-2026)
12.4.3 Asia Pacific: Card and Board Games Market Size Forecast by Region (2021-2026)
12.5 Latin America Card and Board Games Market Size Forecast (2021-2026)
12.5.1 Latin America: Card and Board Games Sales Forecast (2021-2026)
12.5.2 Latin America: Card and Board Games Revenue Forecast (2021-2026)
12.5.3 Latin America: Card and Board Games Market Size Forecast by Country (2021-2026)
12.6 Middle East and Africa Card and Board Games Market Size Forecast (2021-2026)
12.6.1 Middle East and Africa: Card and Board Games Sales Forecast (2021-2026)
12.6.2 Middle East and Africa: Card and Board Games Revenue Forecast (2021-2026)
12.6.3 Middle East and Africa: Card and Board Games Market Size Forecast by Country (2021-2026)
13 Market Opportunities, Challenges, Risks and Influences Factors Analysis
13.1 Market Opportunities and Drivers
13.2 Market Challenges
13.3 Market Risks/Restraints
13.4 Porter’s Five Forces Analysis
13.5 Primary Interviews with Key Card and Board Games Players (Opinion Leaders)
14 Value Chain and Sales Channels Analysis
14.1 Value Chain Analysis
14.2 Card and Board Games Customers
14.3 Sales Channels Analysis
14.3.1 Sales Channels
14.3.2 Distributors
15 Research Findings and Conclusion
16 Appendix
16.1 Research Methodology
16.1.1 Methodology/Research Approach
16.1.2 Data Source
16.2 Author Details
16.3 Disclaimer
Table 1. Card and Board Games Market Segments
Table 2. Ranking of Global Top Card and Board Games Manufacturers by Revenue (US$ Million) in 2019
Table 3. Global Card and Board Games Market Size Growth Rate by Type 2020-2026 (K Units) & (US$ Million)
Table 4. Major Manufacturers of Card and Dice Games
Table 5. Major Manufacturers of Collectible Card Games
Table 6. Major Manufacturers of Miniature Games
Table 7. Major Manufacturers of RPGs
Table 8. Global Card and Board Games Market Size Growth Rate by Application 2020-2026 (K Units)
Table 9. Global Card and Board Games Market Size by Region (K Units) & (US$ Million): 2020 VS 2026
Table 10. Global Card and Board Games Sales by Regions 2015-2020 (K Units)
Table 11. Global Card and Board Games Sales Market Share by Regions (2015-2020)
Table 12. Global Card and Board Games Revenue by Regions 2015-2020 (US$ Million)
Table 13. Global Card and Board Games Sales by Manufacturers (2015-2020) (K Units)
Table 14. Global Card and Board Games Sales Share by Manufacturers (2015-2020)
Table 15. Global Card and Board Games Manufacturers Market Concentration Ratio (CR5 and HHI) (2015-2020)
Table 16. Global Card and Board Games by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Card and Board Games as of 2019)
Table 17. Card and Board Games Revenue by Manufacturers (2015-2020) (US$ Million)
Table 18. Card and Board Games Revenue Share by Manufacturers (2015-2020)
Table 19. Key Manufacturers Card and Board Games Price (2015-2020) (USD/Unit)
Table 20. Card and Board Games Manufacturers Manufacturing Base Distribution and Headquarters
Table 21. Manufacturers Card and Board Games Product Type
Table 22. Date of International Manufacturers Enter into Card and Board Games Market
Table 23. Manufacturers Mergers & Acquisitions, Expansion Plans
Table 24. Global Card and Board Games Sales by Type (2015-2020) (K Units)
Table 25. Global Card and Board Games Sales Share by Type (2015-2020)
Table 26. Global Card and Board Games Revenue by Type (2015-2020) (US$ Million)
Table 27. Global Card and Board Games Revenue Share by Type (2015-2020)
Table 28. Card and Board Games Average Selling Price (ASP) by Type 2015-2020 (USD/Unit)
Table 29. Global Card and Board Games Sales by Application (2015-2020) (K Units)
Table 30. Global Card and Board Games Sales Share by Application (2015-2020)
Table 31. North America Card and Board Games Sales by Country (2015-2020) (K Units)
Table 32. North America Card and Board Games Sales Market Share by Country (2015-2020)
Table 33. North America Card and Board Games Revenue by Country (2015-2020) (US$ Million)
Table 34. North America Card and Board Games Revenue Market Share by Country (2015-2020)
Table 35. North America Card and Board Games Sales by Type (2015-2020) (K Units)
Table 36. North America Card and Board Games Sales Market Share by Type (2015-2020)
Table 37. North America Card and Board Games Sales by Application (2015-2020) (K Units)
Table 38. North America Card and Board Games Sales Market Share by Application (2015-2020)
Table 39. Europe Card and Board Games Sales by Country (2015-2020) (K Units)
Table 40. Europe Card and Board Games Sales Market Share by Country (2015-2020)
Table 41. Europe Card and Board Games Revenue by Country (2015-2020) (US$ Million)
Table 42. Europe Card and Board Games Revenue Market Share by Country (2015-2020)
Table 43. Europe Card and Board Games Sales by Type (2015-2020) (K Units)
Table 44. Europe Card and Board Games Sales Market Share by Type (2015-2020)
Table 45. Europe Card and Board Games Sales by Application (2015-2020) (K Units)
Table 46. Europe Card and Board Games Sales Market Share by Application (2015-2020)
Table 47. Asia Pacific Card and Board Games Sales by Region (2015-2020) (K Units)
Table 48. Asia Pacific Card and Board Games Sales Market Share by Region (2015-2020)
Table 49. Asia Pacific Card and Board Games Revenue by Region (2015-2020) (US$ Million)
Table 50. Asia Pacific Card and Board Games Revenue Market Share by Region (2015-2020)
Table 51. Asia Pacific Card and Board Games Sales by Type (2015-2020) (K Units)
Table 52. Asia Pacific Card and Board Games Sales Market Share by Type (2015-2020)
Table 53. Asia Pacific Card and Board Games Sales by Application (2015-2020) (K Units)
Table 54. Asia Pacific Card and Board Games Sales Market Share by Application (2015-2020)
Table 55. Latin America Card and Board Games Sales by Country (2015-2020) (K Units)
Table 56. Latin America Card and Board Games Sales Market Share by Country (2015-2020)
Table 57. Latin Americaa Card and Board Games Revenue by Country (2015-2020) (US$ Million)
Table 58. Latin America Card and Board Games Revenue Market Share by Country (2015-2020)
Table 59. Latin America Card and Board Games Sales by Type (2015-2020) (K Units)
Table 60. Latin America Card and Board Games Sales Market Share by Type (2015-2020)
Table 61. Latin America Card and Board Games Sales by Application (2015-2020) (K Units)
Table 62. Latin America Card and Board Games Sales Market Share by Application (2015-2020)
Table 63. Middle East and Africa Card and Board Games Sales by Country (2015-2020) (K Units)
Table 64. Middle East and Africa Card and Board Games Sales Market Share by Country (2015-2020)
Table 65. Middle East and Africa Card and Board Games Revenue by Country (2015-2020) (US$ Million)
Table 66. Middle East and Africa Card and Board Games Revenue Market Share by Country (2015-2020)
Table 67. Middle East and Africa Card and Board Games Sales by Type (2015-2020) (K Units)
Table 68. Middle East and Africa Card and Board Games Sales Market Share by Type (2015-2020)
Table 69. Middle East and Africa Card and Board Games Sales by Application (2015-2020) (K Units)
Table 70. Middle East and Africa Card and Board Games Sales Market Share by Application (2015-2020)
Table 71. Asmodee Editions Corporation Information
Table 72. Asmodee Editions Description and Major Businesses
Table 73. Asmodee Editions Card and Board Games Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 74. Asmodee Editions Product
Table 75. Asmodee Editions Recent Development
Table 76. Goliath B.V. Corporation Information
Table 77. Goliath B.V. Description and Major Businesses
Table 78. Goliath B.V. Card and Board Games Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 79. Goliath B.V. Product
Table 80. Goliath B.V. Recent Development
Table 81. Grand Prix International Corporation Information
Table 82. Grand Prix International Description and Major Businesses
Table 83. Grand Prix International Card and Board Games Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 84. Grand Prix International Product
Table 85. Grand Prix International Recent Development
Table 86. Hasbro Corporation Information
Table 87. Hasbro Description and Major Businesses
Table 88. Hasbro Card and Board Games Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 89. Hasbro Product
Table 90. Hasbro Recent Development
Table 91. Ravensburger Corporation Information
Table 92. Ravensburger Description and Major Businesses
Table 93. Ravensburger Card and Board Games Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 94. Ravensburger Product
Table 95. Ravensburger Recent Development
Table 96. Global Card and Board Games Sales Forecast by Regions (2021-2026) (K Units)
Table 97. Global Card and Board Games Sales Market Share Forecast by Regions (2021-2026)
Table 98. Global Card and Board Games Revenue Forecast by Regions (2021-2026) (US$ Million)
Table 99. Global Card and Board Games Revenue Market Share Forecast by Regions (2021-2026)
Table 100. North America: Card and Board Games Sales Forecast by Country (2021-2026) (K Units)
Table 101. North America: Card and Board Games Revenue Forecast by Country (2021-2026) (US$ Million)
Table 102. Europe: Card and Board Games Sales Forecast by Country (2021-2026) (K Units)
Table 103. Europe: Card and Board Games Revenue Forecast by Country (2021-2026) (US$ Million)
Table 104. Asia Pacific: Card and Board Games Sales Forecast by Region (2021-2026) (K Units)
Table 105. Asia Pacific: Card and Board Games Revenue Forecast by Region (2021-2026) (US$ Million)
Table 106. Latin America: Card and Board Games Sales Forecast by Country (2021-2026) (K Units)
Table 107. Latin America: Card and Board Games Revenue Forecast by Country (2021-2026) (US$ Million)
Table 108. Middle East and Africa: Card and Board Games Sales Forecast by Country (2021-2026) (K Units)
Table 109. Middle East and Africa: Card and Board Games Revenue Forecast by Country (2021-2026) (US$ Million)
Table 110. Key Opportunities and Drivers: Impact Analysis (2021-2026)
Table 111. Key Challenges
Table 112. Market Risks
Table 113. Main Points Interviewed from Key Card and Board Games Players
Table 114. Card and Board Games Customers List
Table 115. Card and Board Games Distributors List
Table 116. Research Programs/Design for This Report
Table 117. Key Data Information from Secondary Sources
Table 118. Key Data Information from Primary Sources
List of Figures
Figure 1. Card and Board Games Product Picture
Figure 2. Global Card and Board Games Sales Market Share by Type in 2020 & 2026
Figure 3. Card and Dice Games Product Picture
Figure 4. Collectible Card Games Product Picture
Figure 5. Miniature Games Product Picture
Figure 6. RPGs Product Picture
Figure 7. Global Card and Board Games Sales Market Share by Application in 2020 & 2026
Figure 8. Offline Retail
Figure 9. Online Retail
Figure 10. Card and Board Games Report Years Considered
Figure 11. Global Card and Board Games Market Size 2015-2026 (US$ Million)
Figure 12. Global Card and Board Games Sales 2015-2026 (K Units)
Figure 13. Global Card and Board Games Market Size Market Share by Region: 2020 Versus 2026
Figure 14. Global Card and Board Games Sales Market Share by Region (2015-2020)
Figure 15. Global Card and Board Games Sales Market Share by Region in 2019
Figure 16. Global Card and Board Games Revenue Market Share by Region (2015-2020)
Figure 17. Global Card and Board Games Revenue Market Share by Region in 2019
Figure 18. Global Card and Board Games Sales Share by Manufacturer in 2019
Figure 19. The Top 10 and 5 Players Market Share by Card and Board Games Revenue in 2019
Figure 20. Card and Board Games Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2015 VS 2019
Figure 21. Global Card and Board Games Sales Market Share by Type (2015-2020)
Figure 22. Global Card and Board Games Sales Market Share by Type in 2019
Figure 23. Global Card and Board Games Revenue Market Share by Type (2015-2020)
Figure 24. Global Card and Board Games Revenue Market Share by Type in 2019
Figure 25. Global Card and Board Games Market Share by Price Range (2015-2020)
Figure 26. Global Card and Board Games Sales Market Share by Application (2015-2020)
Figure 27. Global Card and Board Games Sales Market Share by Application in 2019
Figure 28. Global Card and Board Games Revenue Market Share by Application (2015-2020)
Figure 29. Global Card and Board Games Revenue Market Share by Application in 2019
Figure 30. North America Card and Board Games Sales Growth Rate 2015-2020 (K Units)
Figure 31. North America Card and Board Games Revenue Growth Rate 2015-2020 (US$ Million)
Figure 32. North America Card and Board Games Sales Market Share by Country in 2019
Figure 33. North America Card and Board Games Revenue Market Share by Country in 2019
Figure 34. U.S. Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 35. U.S. Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 36. Canada Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 37. Canada Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 38. North America Card and Board Games Market Share by Type in 2019
Figure 39. North America Card and Board Games Market Share by Application in 2019
Figure 40. Europe Card and Board Games Sales Growth Rate 2015-2020 (K Units)
Figure 41. Europe Card and Board Games Revenue Growth Rate 2015-2020 (US$ Million)
Figure 42. Europe Card and Board Games Sales Market Share by Country in 2019
Figure 43. Europe Card and Board Games Revenue Market Share by Country in 2019
Figure 44. Germany Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 45. Germany Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 46. France Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 47. France Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 48. U.K. Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 49. U.K. Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 50. Italy Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 51. Italy Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 52. Russia Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 53. Russia Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 54. Europe Card and Board Games Market Share by Type in 2019
Figure 55. Europe Card and Board Games Market Share by Application in 2019
Figure 56. Asia Pacific Card and Board Games Sales Growth Rate 2015-2020 (K Units)
Figure 57. Asia Pacific Card and Board Games Revenue Growth Rate 2015-2020 (US$ Million)
Figure 58. Asia Pacific Card and Board Games Sales Market Share by Region in 2019
Figure 59. Asia Pacific Card and Board Games Revenue Market Share by Region in 2019
Figure 60. China Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 61. China Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 62. Japan Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 63. Japan Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 64. South Korea Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 65. South Korea Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 66. India Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 67. India Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 68. Australia Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 69. Australia Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 70. Taiwan Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 71. Taiwan Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 72. Indonesia Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 73. Indonesia Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 74. Thailand Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 75. Thailand Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 76. Malaysia Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 77. Malaysia Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 78. Philippines Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 79. Philippines Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 80. Vietnam Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 81. Vietnam Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 82. Asia Pacific Card and Board Games Market Share by Type in 2019
Figure 83. Asia Pacific Card and Board Games Market Share by Application in 2019
Figure 84. Latin America Card and Board Games Sales Growth Rate 2015-2020 (K Units)
Figure 85. Latin America Card and Board Games Revenue Growth Rate 2015-2020 (US$ Million)
Figure 86. Latin America Card and Board Games Sales Market Share by Country in 2019
Figure 87. Latin America Card and Board Games Revenue Market Share by Country in 2019
Figure 88. Mexico Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 89. Mexico Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 90. Brazil Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 91. Brazil Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 92. Argentina Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 93. Argentina Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 94. Latin America Card and Board Games Market Share by Type in 2019
Figure 95. Latin America Card and Board Games Market Share by Application in 2019
Figure 96. Middle East and Africa Card and Board Games Sales Growth Rate 2015-2020 (K Units)
Figure 97. Middle East and Africa Card and Board Games Revenue Growth Rate 2015-2020 (US$ Million)
Figure 98. Middle East and Africa Card and Board Games Sales Market Share by Country in 2019
Figure 99. Middle East and Africa Card and Board Games Revenue Market Share by Country in 2019
Figure 100. Turkey Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 101. Turkey Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 102. Saudi Arabia Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 103. Saudi Arabia Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 104. U.A.E Card and Board Games Sales Growth Rate (2015-2020) (K Units)
Figure 105. U.A.E Card and Board Games Revenue Growth Rate (2015-2020) (US$ Million)
Figure 106. Middle East and Africa Card and Board Games Market Share by Type in 2019
Figure 107. Middle East and Africa Card and Board Games Market Share by Application in 2019
Figure 108. North America Card and Board Games Sales Growth Rate Forecast (2021-2026) (K Units)
Figure 109. North America Card and Board Games Revenue Growth Rate Forecast (2021-2026) (US$ Million)
Figure 110. Europe Card and Board Games Sales Growth Rate Forecast (2021-2026) (K Units)
Figure 111. Europe Card and Board Games Revenue Growth Rate Forecast (2021-2026) (US$ Million)
Figure 112. Asia Pacific Card and Board Games Sales Growth Rate Forecast (2021-2026) (K Units)
Figure 113. Asia Pacific Card and Board Games Revenue Growth Rate Forecast (2021-2026) (US$ Million)
Figure 114. Latin America Card and Board Games Sales Growth Rate Forecast (2021-2026) (K Units)
Figure 115. Latin America Card and Board Games Revenue Growth Rate Forecast (2021-2026) (US$ Million)
Figure 116. Middle East and Africa Card and Board Games Sales Growth Rate Forecast (2021-2026) (K Units)
Figure 117. Middle East and Africa Card and Board Games Revenue Growth Rate Forecast (2021-2026) (US$ Million)
Figure 118. Porter's Five Forces Analysis
Figure 119. Channels of Distribution
Figure 120. Distributors Profiles
Figure 121. Bottom-up and Top-down Approaches for This Report
Figure 122. Data Triangulation
Figure 123. Key Executives Interviewed