▶ 調査レポート

ゲーム用チェアの世界市場(~2026年)

• 英文タイトル:Global Gaming Chairs Market Insights and Forecast to 2026

QYResearchが調査・発行した産業分析レポートです。ゲーム用チェアの世界市場(~2026年) / Global Gaming Chairs Market Insights and Forecast to 2026 / MRC2-11QY06679資料のイメージです。• レポートコード:MRC2-11QY06679
• 出版社/出版日:QYResearch / 2020年11月20日
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• レポート形態:英文、PDF、117ページ
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レポート概要
当調査資料はゲーム用チェアのグローバル市場について調査・分析したレポートです。種類別(ロッキングチェア、レーシングチェア、その他)市場規模、用途別(インターネットバー、家庭用、その他)市場規模、地域別(北米、米国、カナダ、ヨーロッパ、ドイツ、フランス、イギリス、イタリア、ロシア、アジア、日本、中国、韓国、インド、オーストラリア、台湾、中南米、メキシコ、ブラジル、アルゼンチン、中東・アフリカ、トルコ、サウジアラビア、UAE等)市場規模データ、主な企業情報と企業別市場シェア等が収録されています。
・調査範囲
・エグゼクティブサマリー
・企業別ゲーム用チェアの競争状況、市場シェア
・世界のゲーム用チェア市場:種類別市場規模 2015年-2020年(ロッキングチェア、レーシングチェア、その他)
・世界のゲーム用チェア市場:種類別市場規模予測 2021年-2026年(ロッキングチェア、レーシングチェア、その他)
・世界のゲーム用チェア市場:用途別市場規模 2015年-2020年(インターネットバー、家庭用、その他)
・世界のゲーム用チェア市場:用途別市場規模予測 2021年-2026年(インターネットバー、家庭用、その他)
・北米のゲーム用チェア市場分析:米国、カナダ
・ヨーロッパのゲーム用チェア市場分析:ドイツ、フランス、イギリス、イタリア、ロシア等
・アジアのゲーム用チェア市場分析:日本、中国、韓国、インド、オーストラリア、台湾等
・中南米のゲーム用チェア市場分析:メキシコ、ブラジル、アルゼンチン等
・中東・アフリカのゲーム用チェア市場分析:トルコ、サウジアラビア、UAE等
・企業情報(企業概要、製品概要、販売量、企業動向)
- 掲載企業(変更可能性あり):DXRacer、X Rocker、Arozzi、ThunderX3、Vertagear、Subsonic、SecretLab、N.Seat、Ace Bayou、Playseat
・地域別市場規模予測(2021年-2026年):北米市場、ヨーロッパ市場、アジア市場、中南米市場、中東・アフリカ市場
・市場機会、課題、リスク、環境分析
・バリューチェーン、販売チャネル分析
・調査の結論

Gaming chairs come with lumbar support and a head cushion to provide gamers comfort while gaming. The comfort offered by gaming chairs elevates the gaming experience for players. Gaming chairs are a necessity for professional and hardcore gamers.
The mid-range segment accounted for the major shares of the gaming chair market and it is regarded as the most popular segment in the market. Mid-range gaming chairs provide lower height which helps reducing neck strain and proper armrests that help in reducing shoulder and arm pain. These factors play vital role in increasing the demand of this segment and in turn drive the gaming seat market.

Market Analysis and Insights: Global Gaming Chairs Market
The global Gaming Chairs market size is projected to reach US$ XX million by 2026, from US$ XX million in 2020, at a CAGR of XX%% during 2021-2026.

Global Gaming Chairs Scope and Market Size
Gaming Chairs market is segmented by Type, and by Application. Players, stakeholders, and other participants in the global Gaming Chairs market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on sales, revenue and forecast by Type and by Application for the period 2015-2026.

Segment by Type, the Gaming Chairs market is segmented into
Rocker Chair
Racing Chair
Other

Segment by Application, the Gaming Chairs market is segmented into
Internet Bars
Household
Other

Regional and Country-level Analysis
The Gaming Chairs market is analysed and market size information is provided by regions (countries).
The key regions covered in the Gaming Chairs market report are North America, Europe, Asia Pacific, Latin America, Middle East and Africa. It also covers key regions (countries), viz, U.S., Canada, Germany, France, U.K., Italy, Russia, China, Japan, South Korea, India, Australia, Taiwan, Indonesia, Thailand, Malaysia, Philippines, Vietnam, Mexico, Brazil, Turkey, Saudi Arabia, U.A.E, etc.
The report includes country-wise and region-wise market size for the period 2015-2026. It also includes market size and forecast by Type, and by Application segment in terms of sales and revenue for the period 2015-2026.
Competitive Landscape and Gaming Chairs Market Share Analysis
Gaming Chairs market competitive landscape provides details and data information by players. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on revenue (global and regional level) by players for the period 2015-2020. Details included are company description, major business, company total revenue and the sales, revenue generated in Gaming Chairs business, the date to enter into the Gaming Chairs market, Gaming Chairs product introduction, recent developments, etc.

The major vendors covered:
DXRacer
X Rocker
Arozzi
ThunderX3
Vertagear
Subsonic
SecretLab
N.Seat
Ace Bayou
Playseat

レポート目次

1 Study Coverage
1.1 Gaming Chairs Product Introduction
1.2 Market Segments
1.3 Key Gaming Chairs Manufacturers Covered: Ranking by Revenue
1.4 Market by Type
1.4.1 Global Gaming Chairs Market Size Growth Rate by Type
1.4.2 Rocker Chair
1.4.3 Racing Chair
1.4.4 Other
1.5 Market by Application
1.5.1 Global Gaming Chairs Market Size Growth Rate by Application
1.5.2 Internet Bars
1.5.3 Household
1.5.4 Other
1.6 Study Objectives
1.7 Years Considered

2 Executive Summary
2.1 Global Gaming Chairs Market Size, Estimates and Forecasts
2.1.1 Global Gaming Chairs Revenue 2015-2026
2.1.2 Global Gaming Chairs Sales 2015-2026
2.2 Global Gaming Chairs, Market Size by Producing Regions: 2015 VS 2020 VS 2026
2.2.1 Global Gaming Chairs Retrospective Market Scenario in Sales by Region: 2015-2020
2.2.2 Global Gaming Chairs Retrospective Market Scenario in Revenue by Region: 2015-2020

3 Global Gaming Chairs Competitor Landscape by Players
3.1 Gaming Chairs Sales by Manufacturers
3.1.1 Gaming Chairs Sales by Manufacturers (2015-2020)
3.1.2 Gaming Chairs Sales Market Share by Manufacturers (2015-2020)
3.2 Gaming Chairs Revenue by Manufacturers
3.2.1 Gaming Chairs Revenue by Manufacturers (2015-2020)
3.2.2 Gaming Chairs Revenue Share by Manufacturers (2015-2020)
3.2.3 Global Gaming Chairs Market Concentration Ratio (CR5 and HHI) (2015-2020)
3.2.4 Global Top 10 and Top 5 Companies by Gaming Chairs Revenue in 2019
3.2.5 Global Gaming Chairs Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.3 Gaming Chairs Price by Manufacturers
3.4 Gaming Chairs Manufacturing Base Distribution, Product Types
3.4.1 Gaming Chairs Manufacturers Manufacturing Base Distribution, Headquarters
3.4.2 Manufacturers Gaming Chairs Product Type
3.4.3 Date of International Manufacturers Enter into Gaming Chairs Market
3.5 Manufacturers Mergers & Acquisitions, Expansion Plans

4 Market Size by Type (2015-2026)
4.1 Global Gaming Chairs Market Size by Type (2015-2020)
4.1.1 Global Gaming Chairs Sales by Type (2015-2020)
4.1.2 Global Gaming Chairs Revenue by Type (2015-2020)
4.1.3 Gaming Chairs Average Selling Price (ASP) by Type (2015-2026)
4.2 Global Gaming Chairs Market Size Forecast by Type (2021-2026)
4.2.1 Global Gaming Chairs Sales Forecast by Type (2021-2026)
4.2.2 Global Gaming Chairs Revenue Forecast by Type (2021-2026)
4.2.3 Gaming Chairs Average Selling Price (ASP) Forecast by Type (2021-2026)
4.3 Global Gaming Chairs Market Share by Price Tier (2015-2020): Low-End, Mid-Range and High-End

5 Market Size by Application (2015-2026)
5.1 Global Gaming Chairs Market Size by Application (2015-2020)
5.1.1 Global Gaming Chairs Sales by Application (2015-2020)
5.1.2 Global Gaming Chairs Revenue by Application (2015-2020)
5.1.3 Gaming Chairs Price by Application (2015-2020)
5.2 Gaming Chairs Market Size Forecast by Application (2021-2026)
5.2.1 Global Gaming Chairs Sales Forecast by Application (2021-2026)
5.2.2 Global Gaming Chairs Revenue Forecast by Application (2021-2026)
5.2.3 Global Gaming Chairs Price Forecast by Application (2021-2026)

6 North America
6.1 North America Gaming Chairs by Country
6.1.1 North America Gaming Chairs Sales by Country
6.1.2 North America Gaming Chairs Revenue by Country
6.1.3 U.S.
6.1.4 Canada
6.2 North America Gaming Chairs Market Facts & Figures by Type
6.3 North America Gaming Chairs Market Facts & Figures by Application

7 Europe
7.1 Europe Gaming Chairs by Country
7.1.1 Europe Gaming Chairs Sales by Country
7.1.2 Europe Gaming Chairs Revenue by Country
7.1.3 Germany
7.1.4 France
7.1.5 U.K.
7.1.6 Italy
7.1.7 Russia
7.2 Europe Gaming Chairs Market Facts & Figures by Type
7.3 Europe Gaming Chairs Market Facts & Figures by Application

8 Asia Pacific
8.1 Asia Pacific Gaming Chairs by Region
8.1.1 Asia Pacific Gaming Chairs Sales by Region
8.1.2 Asia Pacific Gaming Chairs Revenue by Region
8.1.3 China
8.1.4 Japan
8.1.5 South Korea
8.1.6 India
8.1.7 Australia
8.1.8 Taiwan
8.1.9 Indonesia
8.1.10 Thailand
8.1.11 Malaysia
8.1.12 Philippines
8.1.13 Vietnam
8.2 Asia Pacific Gaming Chairs Market Facts & Figures by Type
8.3 Asia Pacific Gaming Chairs Market Facts & Figures by Application

9 Latin America
9.1 Latin America Gaming Chairs by Country
9.1.1 Latin America Gaming Chairs Sales by Country
9.1.2 Latin America Gaming Chairs Revenue by Country
9.1.3 Mexico
9.1.4 Brazil
9.1.5 Argentina
9.2 Central & South America Gaming Chairs Market Facts & Figures by Type
9.3 Central & South America Gaming Chairs Market Facts & Figures by Application

10 Middle East and Africa
10.1 Middle East and Africa Gaming Chairs by Country
10.1.1 Middle East and Africa Gaming Chairs Sales by Country
10.1.2 Middle East and Africa Gaming Chairs Revenue by Country
10.1.3 Turkey
10.1.4 Saudi Arabia
10.1.5 U.A.E
10.2 Middle East and Africa Gaming Chairs Market Facts & Figures by Type
10.3 Middle East and Africa Gaming Chairs Market Facts & Figures by Application

11 Company Profiles
11.1 DXRacer
11.1.1 DXRacer Corporation Information
11.1.2 DXRacer Description and Business Overview
11.1.3 DXRacer Sales, Revenue and Gross Margin (2015-2020)
11.1.4 DXRacer Gaming Chairs Products Offered
11.1.5 DXRacer Related Developments
11.2 X Rocker
11.2.1 X Rocker Corporation Information
11.2.2 X Rocker Description and Business Overview
11.2.3 X Rocker Sales, Revenue and Gross Margin (2015-2020)
11.2.4 X Rocker Gaming Chairs Products Offered
11.2.5 X Rocker Related Developments
11.3 Arozzi
11.3.1 Arozzi Corporation Information
11.3.2 Arozzi Description and Business Overview
11.3.3 Arozzi Sales, Revenue and Gross Margin (2015-2020)
11.3.4 Arozzi Gaming Chairs Products Offered
11.3.5 Arozzi Related Developments
11.4 ThunderX3
11.4.1 ThunderX3 Corporation Information
11.4.2 ThunderX3 Description and Business Overview
11.4.3 ThunderX3 Sales, Revenue and Gross Margin (2015-2020)
11.4.4 ThunderX3 Gaming Chairs Products Offered
11.4.5 ThunderX3 Related Developments
11.5 Vertagear
11.5.1 Vertagear Corporation Information
11.5.2 Vertagear Description and Business Overview
11.5.3 Vertagear Sales, Revenue and Gross Margin (2015-2020)
11.5.4 Vertagear Gaming Chairs Products Offered
11.5.5 Vertagear Related Developments
11.6 Subsonic
11.6.1 Subsonic Corporation Information
11.6.2 Subsonic Description and Business Overview
11.6.3 Subsonic Sales, Revenue and Gross Margin (2015-2020)
11.6.4 Subsonic Gaming Chairs Products Offered
11.6.5 Subsonic Related Developments
11.7 SecretLab
11.7.1 SecretLab Corporation Information
11.7.2 SecretLab Description and Business Overview
11.7.3 SecretLab Sales, Revenue and Gross Margin (2015-2020)
11.7.4 SecretLab Gaming Chairs Products Offered
11.7.5 SecretLab Related Developments
11.8 N.Seat
11.8.1 N.Seat Corporation Information
11.8.2 N.Seat Description and Business Overview
11.8.3 N.Seat Sales, Revenue and Gross Margin (2015-2020)
11.8.4 N.Seat Gaming Chairs Products Offered
11.8.5 N.Seat Related Developments
11.9 Ace Bayou
11.9.1 Ace Bayou Corporation Information
11.9.2 Ace Bayou Description and Business Overview
11.9.3 Ace Bayou Sales, Revenue and Gross Margin (2015-2020)
11.9.4 Ace Bayou Gaming Chairs Products Offered
11.9.5 Ace Bayou Related Developments
11.10 Playseat
11.10.1 Playseat Corporation Information
11.10.2 Playseat Description and Business Overview
11.10.3 Playseat Sales, Revenue and Gross Margin (2015-2020)
11.10.4 Playseat Gaming Chairs Products Offered
11.10.5 Playseat Related Developments
11.1 DXRacer
11.1.1 DXRacer Corporation Information
11.1.2 DXRacer Description and Business Overview
11.1.3 DXRacer Sales, Revenue and Gross Margin (2015-2020)
11.1.4 DXRacer Gaming Chairs Products Offered
11.1.5 DXRacer Related Developments

12 Future Forecast by Regions (Countries) (2021-2026)
12.1 Gaming Chairs Market Estimates and Projections by Region
12.1.1 Global Gaming Chairs Sales Forecast by Regions 2021-2026
12.1.2 Global Gaming Chairs Revenue Forecast by Regions 2021-2026
12.2 North America Gaming Chairs Market Size Forecast (2021-2026)
12.2.1 North America: Gaming Chairs Sales Forecast (2021-2026)
12.2.2 North America: Gaming Chairs Revenue Forecast (2021-2026)
12.2.3 North America: Gaming Chairs Market Size Forecast by Country (2021-2026)
12.3 Europe Gaming Chairs Market Size Forecast (2021-2026)
12.3.1 Europe: Gaming Chairs Sales Forecast (2021-2026)
12.3.2 Europe: Gaming Chairs Revenue Forecast (2021-2026)
12.3.3 Europe: Gaming Chairs Market Size Forecast by Country (2021-2026)
12.4 Asia Pacific Gaming Chairs Market Size Forecast (2021-2026)
12.4.1 Asia Pacific: Gaming Chairs Sales Forecast (2021-2026)
12.4.2 Asia Pacific: Gaming Chairs Revenue Forecast (2021-2026)
12.4.3 Asia Pacific: Gaming Chairs Market Size Forecast by Region (2021-2026)
12.5 Latin America Gaming Chairs Market Size Forecast (2021-2026)
12.5.1 Latin America: Gaming Chairs Sales Forecast (2021-2026)
12.5.2 Latin America: Gaming Chairs Revenue Forecast (2021-2026)
12.5.3 Latin America: Gaming Chairs Market Size Forecast by Country (2021-2026)
12.6 Middle East and Africa Gaming Chairs Market Size Forecast (2021-2026)
12.6.1 Middle East and Africa: Gaming Chairs Sales Forecast (2021-2026)
12.6.2 Middle East and Africa: Gaming Chairs Revenue Forecast (2021-2026)
12.6.3 Middle East and Africa: Gaming Chairs Market Size Forecast by Country (2021-2026)

13 Market Opportunities, Challenges, Risks and Influences Factors Analysis
13.1 Market Opportunities and Drivers
13.2 Market Challenges
13.3 Market Risks/Restraints
13.4 Porter’s Five Forces Analysis
13.5 Primary Interviews with Key Gaming Chairs Players (Opinion Leaders)

14 Value Chain and Sales Channels Analysis
14.1 Value Chain Analysis
14.2 Gaming Chairs Customers
14.3 Sales Channels Analysis
14.3.1 Sales Channels
14.3.2 Distributors

15 Research Findings and Conclusion

16 Appendix
16.1 Research Methodology
16.1.1 Methodology/Research Approach
16.1.2 Data Source
16.2 Author Details
16.3 Disclaimer

List of Tables
Table 1. Gaming Chairs Market Segments
Table 2. Ranking of Global Top Gaming Chairs Manufacturers by Revenue (US$ Million) in 2019
Table 3. Global Gaming Chairs Market Size Growth Rate by Type 2020-2026 (K Units) & (US$ Million)
Table 4. Major Manufacturers of Rocker Chair
Table 5. Major Manufacturers of Racing Chair
Table 6. Major Manufacturers of Other
Table 7. Global Gaming Chairs Market Size Growth Rate by Application 2020-2026 (K Units)
Table 8. Global Gaming Chairs Market Size by Region (K Units) & (US$ Million): 2020 VS 2026
Table 9. Global Gaming Chairs Sales by Regions 2015-2020 (K Units)
Table 10. Global Gaming Chairs Sales Market Share by Regions (2015-2020)
Table 11. Global Gaming Chairs Revenue by Regions 2015-2020 (US$ Million)
Table 12. Global Gaming Chairs Sales by Manufacturers (2015-2020) (K Units)
Table 13. Global Gaming Chairs Sales Share by Manufacturers (2015-2020)
Table 14. Global Gaming Chairs Manufacturers Market Concentration Ratio (CR5 and HHI) (2015-2020)
Table 15. Global Gaming Chairs by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Gaming Chairs as of 2019)
Table 16. Gaming Chairs Revenue by Manufacturers (2015-2020) (US$ Million)
Table 17. Gaming Chairs Revenue Share by Manufacturers (2015-2020)
Table 18. Key Manufacturers Gaming Chairs Price (2015-2020) (USD/Unit)
Table 19. Gaming Chairs Manufacturers Manufacturing Base Distribution and Headquarters
Table 20. Manufacturers Gaming Chairs Product Type
Table 21. Date of International Manufacturers Enter into Gaming Chairs Market
Table 22. Manufacturers Mergers & Acquisitions, Expansion Plans
Table 23. Global Gaming Chairs Sales by Type (2015-2020) (K Units)
Table 24. Global Gaming Chairs Sales Share by Type (2015-2020)
Table 25. Global Gaming Chairs Revenue by Type (2015-2020) (US$ Million)
Table 26. Global Gaming Chairs Revenue Share by Type (2015-2020)
Table 27. Gaming Chairs Average Selling Price (ASP) by Type 2015-2020 (USD/Unit)
Table 28. Global Gaming Chairs Sales by Application (2015-2020) (K Units)
Table 29. Global Gaming Chairs Sales Share by Application (2015-2020)
Table 30. North America Gaming Chairs Sales by Country (2015-2020) (K Units)
Table 31. North America Gaming Chairs Sales Market Share by Country (2015-2020)
Table 32. North America Gaming Chairs Revenue by Country (2015-2020) (US$ Million)
Table 33. North America Gaming Chairs Revenue Market Share by Country (2015-2020)
Table 34. North America Gaming Chairs Sales by Type (2015-2020) (K Units)
Table 35. North America Gaming Chairs Sales Market Share by Type (2015-2020)
Table 36. North America Gaming Chairs Sales by Application (2015-2020) (K Units)
Table 37. North America Gaming Chairs Sales Market Share by Application (2015-2020)
Table 38. Europe Gaming Chairs Sales by Country (2015-2020) (K Units)
Table 39. Europe Gaming Chairs Sales Market Share by Country (2015-2020)
Table 40. Europe Gaming Chairs Revenue by Country (2015-2020) (US$ Million)
Table 41. Europe Gaming Chairs Revenue Market Share by Country (2015-2020)
Table 42. Europe Gaming Chairs Sales by Type (2015-2020) (K Units)
Table 43. Europe Gaming Chairs Sales Market Share by Type (2015-2020)
Table 44. Europe Gaming Chairs Sales by Application (2015-2020) (K Units)
Table 45. Europe Gaming Chairs Sales Market Share by Application (2015-2020)
Table 46. Asia Pacific Gaming Chairs Sales by Region (2015-2020) (K Units)
Table 47. Asia Pacific Gaming Chairs Sales Market Share by Region (2015-2020)
Table 48. Asia Pacific Gaming Chairs Revenue by Region (2015-2020) (US$ Million)
Table 49. Asia Pacific Gaming Chairs Revenue Market Share by Region (2015-2020)
Table 50. Asia Pacific Gaming Chairs Sales by Type (2015-2020) (K Units)
Table 51. Asia Pacific Gaming Chairs Sales Market Share by Type (2015-2020)
Table 52. Asia Pacific Gaming Chairs Sales by Application (2015-2020) (K Units)
Table 53. Asia Pacific Gaming Chairs Sales Market Share by Application (2015-2020)
Table 54. Latin America Gaming Chairs Sales by Country (2015-2020) (K Units)
Table 55. Latin America Gaming Chairs Sales Market Share by Country (2015-2020)
Table 56. Latin Americaa Gaming Chairs Revenue by Country (2015-2020) (US$ Million)
Table 57. Latin America Gaming Chairs Revenue Market Share by Country (2015-2020)
Table 58. Latin America Gaming Chairs Sales by Type (2015-2020) (K Units)
Table 59. Latin America Gaming Chairs Sales Market Share by Type (2015-2020)
Table 60. Latin America Gaming Chairs Sales by Application (2015-2020) (K Units)
Table 61. Latin America Gaming Chairs Sales Market Share by Application (2015-2020)
Table 62. Middle East and Africa Gaming Chairs Sales by Country (2015-2020) (K Units)
Table 63. Middle East and Africa Gaming Chairs Sales Market Share by Country (2015-2020)
Table 64. Middle East and Africa Gaming Chairs Revenue by Country (2015-2020) (US$ Million)
Table 65. Middle East and Africa Gaming Chairs Revenue Market Share by Country (2015-2020)
Table 66. Middle East and Africa Gaming Chairs Sales by Type (2015-2020) (K Units)
Table 67. Middle East and Africa Gaming Chairs Sales Market Share by Type (2015-2020)
Table 68. Middle East and Africa Gaming Chairs Sales by Application (2015-2020) (K Units)
Table 69. Middle East and Africa Gaming Chairs Sales Market Share by Application (2015-2020)
Table 70. DXRacer Corporation Information
Table 71. DXRacer Description and Major Businesses
Table 72. DXRacer Gaming Chairs Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 73. DXRacer Product
Table 74. DXRacer Recent Development
Table 75. X Rocker Corporation Information
Table 76. X Rocker Description and Major Businesses
Table 77. X Rocker Gaming Chairs Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 78. X Rocker Product
Table 79. X Rocker Recent Development
Table 80. Arozzi Corporation Information
Table 81. Arozzi Description and Major Businesses
Table 82. Arozzi Gaming Chairs Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 83. Arozzi Product
Table 84. Arozzi Recent Development
Table 85. ThunderX3 Corporation Information
Table 86. ThunderX3 Description and Major Businesses
Table 87. ThunderX3 Gaming Chairs Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 88. ThunderX3 Product
Table 89. ThunderX3 Recent Development
Table 90. Vertagear Corporation Information
Table 91. Vertagear Description and Major Businesses
Table 92. Vertagear Gaming Chairs Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 93. Vertagear Product
Table 94. Vertagear Recent Development
Table 95. Subsonic Corporation Information
Table 96. Subsonic Description and Major Businesses
Table 97. Subsonic Gaming Chairs Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 98. Subsonic Product
Table 99. Subsonic Recent Development
Table 100. SecretLab Corporation Information
Table 101. SecretLab Description and Major Businesses
Table 102. SecretLab Gaming Chairs Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 103. SecretLab Product
Table 104. SecretLab Recent Development
Table 105. N.Seat Corporation Information
Table 106. N.Seat Description and Major Businesses
Table 107. N.Seat Gaming Chairs Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 108. N.Seat Product
Table 109. N.Seat Recent Development
Table 110. Ace Bayou Corporation Information
Table 111. Ace Bayou Description and Major Businesses
Table 112. Ace Bayou Gaming Chairs Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 113. Ace Bayou Product
Table 114. Ace Bayou Recent Development
Table 115. Playseat Corporation Information
Table 116. Playseat Description and Major Businesses
Table 117. Playseat Gaming Chairs Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 118. Playseat Product
Table 119. Playseat Recent Development
Table 120. Global Gaming Chairs Sales Forecast by Regions (2021-2026) (K Units)
Table 121. Global Gaming Chairs Sales Market Share Forecast by Regions (2021-2026)
Table 122. Global Gaming Chairs Revenue Forecast by Regions (2021-2026) (US$ Million)
Table 123. Global Gaming Chairs Revenue Market Share Forecast by Regions (2021-2026)
Table 124. North America: Gaming Chairs Sales Forecast by Country (2021-2026) (K Units)
Table 125. North America: Gaming Chairs Revenue Forecast by Country (2021-2026) (US$ Million)
Table 126. Europe: Gaming Chairs Sales Forecast by Country (2021-2026) (K Units)
Table 127. Europe: Gaming Chairs Revenue Forecast by Country (2021-2026) (US$ Million)
Table 128. Asia Pacific: Gaming Chairs Sales Forecast by Region (2021-2026) (K Units)
Table 129. Asia Pacific: Gaming Chairs Revenue Forecast by Region (2021-2026) (US$ Million)
Table 130. Latin America: Gaming Chairs Sales Forecast by Country (2021-2026) (K Units)
Table 131. Latin America: Gaming Chairs Revenue Forecast by Country (2021-2026) (US$ Million)
Table 132. Middle East and Africa: Gaming Chairs Sales Forecast by Country (2021-2026) (K Units)
Table 133. Middle East and Africa: Gaming Chairs Revenue Forecast by Country (2021-2026) (US$ Million)
Table 134. Key Opportunities and Drivers: Impact Analysis (2021-2026)
Table 135. Key Challenges
Table 136. Market Risks
Table 137. Main Points Interviewed from Key Gaming Chairs Players
Table 138. Gaming Chairs Customers List
Table 139. Gaming Chairs Distributors List
Table 140. Research Programs/Design for This Report
Table 141. Key Data Information from Secondary Sources
Table 142. Key Data Information from Primary Sources
List of Figures
Figure 1. Gaming Chairs Product Picture
Figure 2. Global Gaming Chairs Sales Market Share by Type in 2020 & 2026
Figure 3. Rocker Chair Product Picture
Figure 4. Racing Chair Product Picture
Figure 5. Other Product Picture
Figure 6. Global Gaming Chairs Sales Market Share by Application in 2020 & 2026
Figure 7. Internet Bars
Figure 8. Household
Figure 9. Other
Figure 10. Gaming Chairs Report Years Considered
Figure 11. Global Gaming Chairs Market Size 2015-2026 (US$ Million)
Figure 12. Global Gaming Chairs Sales 2015-2026 (K Units)
Figure 13. Global Gaming Chairs Market Size Market Share by Region: 2020 Versus 2026
Figure 14. Global Gaming Chairs Sales Market Share by Region (2015-2020)
Figure 15. Global Gaming Chairs Sales Market Share by Region in 2019
Figure 16. Global Gaming Chairs Revenue Market Share by Region (2015-2020)
Figure 17. Global Gaming Chairs Revenue Market Share by Region in 2019
Figure 18. Global Gaming Chairs Sales Share by Manufacturer in 2019
Figure 19. The Top 10 and 5 Players Market Share by Gaming Chairs Revenue in 2019
Figure 20. Gaming Chairs Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2015 VS 2019
Figure 21. Global Gaming Chairs Sales Market Share by Type (2015-2020)
Figure 22. Global Gaming Chairs Sales Market Share by Type in 2019
Figure 23. Global Gaming Chairs Revenue Market Share by Type (2015-2020)
Figure 24. Global Gaming Chairs Revenue Market Share by Type in 2019
Figure 25. Global Gaming Chairs Market Share by Price Range (2015-2020)
Figure 26. Global Gaming Chairs Sales Market Share by Application (2015-2020)
Figure 27. Global Gaming Chairs Sales Market Share by Application in 2019
Figure 28. Global Gaming Chairs Revenue Market Share by Application (2015-2020)
Figure 29. Global Gaming Chairs Revenue Market Share by Application in 2019
Figure 30. North America Gaming Chairs Sales Growth Rate 2015-2020 (K Units)
Figure 31. North America Gaming Chairs Revenue Growth Rate 2015-2020 (US$ Million)
Figure 32. North America Gaming Chairs Sales Market Share by Country in 2019
Figure 33. North America Gaming Chairs Revenue Market Share by Country in 2019
Figure 34. U.S. Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 35. U.S. Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 36. Canada Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 37. Canada Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 38. North America Gaming Chairs Market Share by Type in 2019
Figure 39. North America Gaming Chairs Market Share by Application in 2019
Figure 40. Europe Gaming Chairs Sales Growth Rate 2015-2020 (K Units)
Figure 41. Europe Gaming Chairs Revenue Growth Rate 2015-2020 (US$ Million)
Figure 42. Europe Gaming Chairs Sales Market Share by Country in 2019
Figure 43. Europe Gaming Chairs Revenue Market Share by Country in 2019
Figure 44. Germany Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 45. Germany Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 46. France Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 47. France Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 48. U.K. Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 49. U.K. Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 50. Italy Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 51. Italy Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 52. Russia Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 53. Russia Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 54. Europe Gaming Chairs Market Share by Type in 2019
Figure 55. Europe Gaming Chairs Market Share by Application in 2019
Figure 56. Asia Pacific Gaming Chairs Sales Growth Rate 2015-2020 (K Units)
Figure 57. Asia Pacific Gaming Chairs Revenue Growth Rate 2015-2020 (US$ Million)
Figure 58. Asia Pacific Gaming Chairs Sales Market Share by Region in 2019
Figure 59. Asia Pacific Gaming Chairs Revenue Market Share by Region in 2019
Figure 60. China Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 61. China Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 62. Japan Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 63. Japan Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 64. South Korea Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 65. South Korea Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 66. India Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 67. India Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 68. Australia Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 69. Australia Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 70. Taiwan Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 71. Taiwan Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 72. Indonesia Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 73. Indonesia Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 74. Thailand Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 75. Thailand Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 76. Malaysia Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 77. Malaysia Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 78. Philippines Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 79. Philippines Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 80. Vietnam Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 81. Vietnam Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 82. Asia Pacific Gaming Chairs Market Share by Type in 2019
Figure 83. Asia Pacific Gaming Chairs Market Share by Application in 2019
Figure 84. Latin America Gaming Chairs Sales Growth Rate 2015-2020 (K Units)
Figure 85. Latin America Gaming Chairs Revenue Growth Rate 2015-2020 (US$ Million)
Figure 86. Latin America Gaming Chairs Sales Market Share by Country in 2019
Figure 87. Latin America Gaming Chairs Revenue Market Share by Country in 2019
Figure 88. Mexico Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 89. Mexico Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 90. Brazil Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 91. Brazil Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 92. Argentina Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 93. Argentina Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 94. Latin America Gaming Chairs Market Share by Type in 2019
Figure 95. Latin America Gaming Chairs Market Share by Application in 2019
Figure 96. Middle East and Africa Gaming Chairs Sales Growth Rate 2015-2020 (K Units)
Figure 97. Middle East and Africa Gaming Chairs Revenue Growth Rate 2015-2020 (US$ Million)
Figure 98. Middle East and Africa Gaming Chairs Sales Market Share by Country in 2019
Figure 99. Middle East and Africa Gaming Chairs Revenue Market Share by Country in 2019
Figure 100. Turkey Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 101. Turkey Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 102. Saudi Arabia Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 103. Saudi Arabia Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 104. U.A.E Gaming Chairs Sales Growth Rate (2015-2020) (K Units)
Figure 105. U.A.E Gaming Chairs Revenue Growth Rate (2015-2020) (US$ Million)
Figure 106. Middle East and Africa Gaming Chairs Market Share by Type in 2019
Figure 107. Middle East and Africa Gaming Chairs Market Share by Application in 2019
Figure 108. North America Gaming Chairs Sales Growth Rate Forecast (2021-2026) (K Units)
Figure 109. North America Gaming Chairs Revenue Growth Rate Forecast (2021-2026) (US$ Million)
Figure 110. Europe Gaming Chairs Sales Growth Rate Forecast (2021-2026) (K Units)
Figure 111. Europe Gaming Chairs Revenue Growth Rate Forecast (2021-2026) (US$ Million)
Figure 112. Asia Pacific Gaming Chairs Sales Growth Rate Forecast (2021-2026) (K Units)
Figure 113. Asia Pacific Gaming Chairs Revenue Growth Rate Forecast (2021-2026) (US$ Million)
Figure 114. Latin America Gaming Chairs Sales Growth Rate Forecast (2021-2026) (K Units)
Figure 115. Latin America Gaming Chairs Revenue Growth Rate Forecast (2021-2026) (US$ Million)
Figure 116. Middle East and Africa Gaming Chairs Sales Growth Rate Forecast (2021-2026) (K Units)
Figure 117. Middle East and Africa Gaming Chairs Revenue Growth Rate Forecast (2021-2026) (US$ Million)
Figure 118. Porter's Five Forces Analysis
Figure 119. Channels of Distribution
Figure 120. Distributors Profiles
Figure 121. Bottom-up and Top-down Approaches for This Report
Figure 122. Data Triangulation
Figure 123. Key Executives Interviewed